1. Wejdź w TwójOTS\data\monster i utwórz plik OTS King.xml , wklej do niego:
Spoiler:<?xml version="1.0" encoding="UTF-8"?> <monster name="OTS King" species="human" nameDescription="a OTS King" race="blood" experience="30000" speed="999" manacost="0"> <health now="55000" max="55000"/> <look type="73" head="20" body="30" legs="40" feet="50" addons="3" corpse="3128"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="140"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-600" max="-700"/> <attack name="Explosive Arrow" interval="2000" chance="10" min="-400" max="-1000"/> <attack name="great fireball" interval="3000" chance="40" min="-500" max="-700"/> <attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-700" max="-900"/> <attack name="great energy beam" interval="5000" chance="30" min="-250" max="-500"/> </attacks> <defenses armor="43" defense="45"/> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="1"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="Pierdol siano"/> <voice sentence="Nie Pisz Tak Giniesz Zdrajco , Ja Tu Rzadze !"/> <voice sentence="Nie Pisz Tak Giniesz cioto Zajebana Pffff."/> <voice sentence="MUUUUUJ!"/> </voices> <loot> <item id="2160" chance="100000" countmax="40" /> -- gold coin <item id="2160" chance="50000" countmax="5" /> -- gold coin <item id="2143" chance="1500" countmax="15" /> -- white pearl <item id="2408" chance="50" /> -- warlord sword <item id="2396" chance="1429" /> -- ice rapier <item id="1987" chance="100000" > -- bag <inside> <item id="2500" chance="100" /> <item id="2393" chance="822222222222" /> -- giant sword <item id="2195" chance="1333" /> -- boots of haste <item id="2663" chance="909" /> <item id="2192" chance="4" /> -- crystal ball <item id="2472" chance="2000" /> <item id="2486" chance="1000" /> -- magic longsword <item id="2470" chance="100" /> -- golden legs <item id="2466" chance="1000" /> -- <item id="6391" chance="45" /> -- blessed shield <item id="2471" chance="85" /> -- golden helmet <item id="2451" chance="900" /> -- </inside> </item> </loot> </monster>
Krótkie wyjaśnienie kolorów: Ile monster ma dawać expa Ile ma mieć on HP
2. Teraz otwórz "Monster.xml" znajduje się on w tym samym folderze, wklej tam:
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